![]() ![]() ![]() Also, creating a player with an element selected with the second mouse button creates a player with that element already absorbed.īelow is a table showing what elements in the menu result in which element and their common uses. Only non-solid elements can be absorbed, with the exception of fan. Then, using the down key, the player can shoot that element. Players can absorb an element if it touches their head, called absorption ability. Note: Due to the momentum of the falling player, this second jump is practically useless except if the player is moving very quickly left or right, i.e. Players have the ability to "Double jump." In game, if one were to make the player fall off a ledge without jumping, it will have the ability to jump once more. The player will be "on top" of the highest dot of solid, and will be unable to move other than shooting with the head. The player can also become stuck if it jumps into a solid that is touching block which is located on top of the solid. For the second player, "A" and "D" are for moving, "W" is for jumping, and "S" is for shooting an element. ![]() The second player has a round head with the same shape as a ball and is controlled with the "WASD" keys. The left and right arrows are for moving, up is for jumping, and down is for shooting an element that has been absorbed earlier. The first player has a box shaped head and is controlled with the arrow keys. A Player can jump on falling dots of liquid. ![]()
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